Hello and welcome to Valhalla Burning Production's new website dedicated to our Player created Expansion Pack Concept "Rise of the Horned Rat" for the PC MMO, Warhammer: Age of Reckoning!

Here you will be able to find all released information on our project, as well as sneak peaks at future information and game changes, as well as our modest forums where you can read the latest updates, and leave feedback, criticism, your own ideas, or death threats! ^-^


Just so there is no confusion let us be clear, the ideas contained on this site are in NO way endorsed, planed, or in anyway what so ever related to, Mythic Entertainment, EA , or Games Workshop. This is a labor of love for the VB team and is conceptual ideas only. This is NOT an official Expansion pack. 



The images and any other information on this site is the property of their respective owners, Valhalla Burning Productions makes no claim to anything owned or copyrighted by Mythic Entertainment, EA, Games Workshop, or any one else.

 

In the Depths of the Under-Empire a Prophet has risen, claiming to be the Avatar of the Horned Rat, the devious god of the Skaven people, sent to lead the Skaven Empire to victory over the surface dwellers. Uniting many the clans under one banner, the Horned One and The Lords of Decay have began the long dreaded invasion of the surface world. The bowls of the Skavenblight growl with the endless hunger of millions while great tunnels open up in all the lands above spilling forth legion upon legion of hateful Rat-kin.
In the heart of Skavendom however there are whispers that an impostor leads the Skaven nation and that The Council of Thirteen has plans of their own….

New Race and Faction: Skaven!

Join the newly created Third Faction and fight for the glory of the Horned Rat against both Order and Destruction in the ranks of Clan Ratmark!

  • Brand new Third Faction dramatically changing the landscape of WAR.
  • Seven new and unique classes! Play as the pestulence spreading Plague Monk or walk through the shadows as the deadly Clan Eshin Assassin, and many more!

 

Five New Cities!

The WAR comes homes with the inclusion of Five new Capitol Cities to seige and defend!

  • Explore the mountain Strongholds of Karak-A-Karak and Karak Eight Peaks, current home of the Dwarfs and Bloody Sun Orcs!
  • Explore the Ancient High Elf Capitol of Lothern to the mighty “Fist of Malekith” a vast Black Arc and launching point of the Dark Elf Invasion!
  • Traverse the dark and twisted Skavenblight, the massive underground Capitol City of the Skaven!
  • Brand new Quests, PQs, Dungeons, and secrets to Unlock!
  • Each City pairing has it’s own unique King fight with an emphasis on cinematic and interactive action!

 


New Classes for Destruction and Order!

Many changes to our existing classes as well as brand new classes for both Order and Destruction!

  • Introducing the the Dark Elf Assassin and the Empires own Priest of Morr!
  • Minor and Major changes to all existing classes! From minor tweaks to total overhauls!

New and Improved Dye and Trophy Systems!

Major changes to the Dye and Trophy systems, look how you want to look!

  • Dye  your Weapons, Shields, and mounts. Dye system expanded!
  • Brand new Trophy System allows you to place Trophies where YOU want to place them! Dagger on your boots? Skull on your helm? No problem!
  • New unique Mount Trophies!
  • New Elite Trophies give passive bonuses to Renown, Experience, Influence gain and many more! Only for the the most dedicated, look cool and fight harder!
  • Multiple new Dyes with overhauls to existing ones!
  • Dozens of new, high res, Trophies to collect and wear, Old Trophies improved!

Massive Overhauls!

Substantial Overhauls to nearly every system in Warhammer:Age of Reckoning!

  • From PQ’s, Keeps, loot drops, Ordinance, and Siege weapons major and minor changes are on the way!
  • Collecting your sets is now easier then ever, both in PvE and PvP! No boss fight is a wasted experience!
  • Improved Siege Weapon mechanics along with Keep Changes to make Keep sieges more exciting and less Static!
  • Massive Changes to how you gain Realm Points, from everything from Keeps and City Sieges to BO’s and Scenarios!
  • Much, much more!

Completely Redone Crafting System!

The crafting system has been completely redone from the ground up, with very few existing aspects remaining.

  • The addition of multiple new Crafting trade skills, from Brewing to Warpstone carving to more, Four new trade skills to enjoy!
  • Existing Crafting and Gathering tradeskills streamlined or removed to give a much smoother crafting experience!
  • Completely new crafting mechanic with a focus on interaction, experimentation, a reduction in material grinding,  and rewarding the experienced master crafters!
  • Specialized crafting paths allow you to make decisions based on your race which will effect the type of items you can make and sell, giving more diversity to crafting in WAR!
  • Greater synergy with existing WAR mechanics whether it is Keeps and sieges, the Tome of Knowledge, or other systems, Crafting matters more than ever!
  • Many other changes are in store for Crafters in Warhammer: Age of Reckoning!


Much Much More!

Experience even more new and modified content in “The Rise of the Horned Rat”!

  • Brand new, never before seen, unique class content! From class quests to powerful new weapons and armor!
  • Improvements to RvR including new purchasable weapons and armor, improved Crest system, and more rewards for increasing in Realm Rank!
  • Much much more!

 

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